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www.Terrainosaur.com Forum Index
Search found 948 matches
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Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Oct 17, 2018 12:21 pm   Subject: Disappointed
Again this adventure disappointed me. To be fair, part is that it's a conversion. But the lame encounters that let PCs solve everything with fireballs (narrow streets) or stuns (single targets) really ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Oct 17, 2018 11:45 am   Subject: Day 46 part II
The PCs got a short rest.

Sniper Attack: What a mess. The monk and rogue crossed the 200-ft square in 2 rounds, then ran up the wall, entered the open window, cornered the assassin, and killed him. ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Oct 17, 2018 10:25 am   Subject: Day 46 - Red Hand attacks Rethmar
Save The Walls: The PCs forgot they could bring reinforcements. Although they killed the giants in 6 turns without taking much damage, they spent several high-level spells doing it.

Hill Giants x4 ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Oct 17, 2018 10:19 am   Subject: Day 45, Probing the Bridge
Hell hounds were sent to test the northern defenses, cut off supplies and retreat, and convince the defenders that a credible threat comes from the north.

This was to keep the players busy and adva ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Oct 17, 2018 10:13 am   Subject: Day 44, the Red Hand reaches Rethmar and encamps
'The sound of massive dragonbone horns pealing through the air, accompanied by a rising and thunderous roar, announces the event Rethmar has come to fear – the Red Hand is on the march!

At dusk, th ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Oct 17, 2018 5:17 am   Subject: Leadership points
On day 41, Miha Serani allowed herself to be captured inside Rethmar. She tried to convince the PCs to run off to the Rathgaunt Hills (RHoD p. 75). The PCs didn't bite.

By day 43, the PCs had accum ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Aug 29, 2018 5:45 am   Subject: She's at it again!
Meha Serani wasn't done with the adventurers.

From my email summary:

It was the morning of day 32 as the city prepared for war. The session began with clarification on leadership and defense of ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Aug 29, 2018 5:39 am   Subject: Return to Rethmar
The party got back to the city, had the audience with the lords, and did an entire session of roleplaying. Few dice were rolled. By the end they had (unknowingly) already achieved the 40 Victory Point ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Aug 29, 2018 5:14 am   Subject: Trap 3
Marked for Death: I ran this to the letter, except I had Meha Serani appear late in the battle, cast one cloudkill, and then escape again.

Ogre
Hobgoblins (x5)
Barghests (x2)
Blackspawn Raiders ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Aug 29, 2018 5:11 am   Subject: Trap 2
Barghest Reavers: 'You’ve spent a hard day riding across the vale. Signs of war are everywhere. The horizon is littered with the twisting smoke-plumes of distant burnings, and most of the farms around ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Aug 29, 2018 3:32 am   Subject: Trap 1
Blood Ghost War Party: On the way back to Rethmar, at an intersection near the Hammerfist Holds, a trap had been set. Figures had been arranged on the ground around broken barrels and crates, made to ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Wed Aug 29, 2018 3:25 am   Subject: The Ghostlord
I used the stats for Tarul Var, a CR 13 lich. He used a scroll of fire shield before entering the room since I knew the monk or rogue would strike first if combat broke out.

No fight ensued though, ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Thu Aug 02, 2018 2:22 pm   Subject: Into the Lair
Ghost Lions: These were no danger, and did no damage to the adventurers.

Ulwai Stormcaller: The PCs used a scroll of dispel magic to banish the fog cloud. They dealt with the three doom fist monks ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Thu Aug 02, 2018 12:16 pm   Subject: Part III: The Ghostlord's Lair
Varanthian: I used a young bronze dragon as the behir's stats. Since my players are new, I added three Legendary Resistance points to her. This toughened her up and introduced the concept of Legendary ...
Topic: Red Hand of Doom 5e
Terrainosaur

Replies: 28
Views: 2025
PostForum: Dungeons & Dragons   Posted: Thu Aug 02, 2018 12:16 pm   Subject: Conversion 2
By this time, I've mostly switched to using a [url=http://www.giantitp.com/forums/showthread.php?540370-Red-Hand-of-Doom-5e-Conversion-Guide-Spoilers-WIP-PEACH]different conversion thread.
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